![]() Granted, as mentioned, the more you can afford the better (either in cost and/or in patience looking for a good deal). Build your own, find the best price for each part, save heaps.Ĭlick to expand.Yeah I concur, I'm using a 4800H right now, 16GB RAM, SSD - and I don't feel limited at all. If you have the skills to build your own pc, AMD make very affordable, good quality parts (I truly believe they have even surpassed intel with processors, GPU i still go for nvidia). Maybe watch some youtube tutorials about making open world terrains/population specifically, it might influence what you buy. ![]() Though ultimately, with open world games you need to learn to make your open world in blocks, so you can load and unload areas your using or not using, they will be loaded into ram but only loaded into vram when they are active. It won't be instant but it will make full use of whichever specs you decide on. The other thing is, testing in the unity editor is always a lot slower than building the game and testing the build (i.e an apk on android or the exe for a windows build). Personally, i wouldn't be attempting a project like your suggesting on ANY laptop ( not even a premium alienware laptop). A 6 core processor, 8gb ram and 4gb VRAM will be enough to get you going, but you are talking about MASSIVE open world games so the more RAM/VRAM the better. Its really what you can afford, but i might also add, i have a 32 core gen 2 threadripper, and nothing about the Unity API makes use of so many threads.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |